

It also received two mobile adaptations with altered gameplay, The House of the Dead Mobile and The House of the Dead: Nightmare. The game was ported to the Sega Saturn and Microsoft Windows with downgraded graphics. Despite director Takashi Oda's insistence that the enemies are not zombies, the game was, along with Resident Evil, credited for popularizing zombies in the media. It spawned a franchise a sequel, The House of the Dead 2, was released in 1998.

The House of the Dead was a financial and critical success. The team faced time constraints, hardware limitations, and controversy over the game's violence. Sega AM1 wanted The House of the Dead to emulate horror films, appeal to adult audiences, and differentiate itself from Sega AM2's 1994 rail shooter Virtua Cop. The game was developed in just over a year. In a fit of insanity, Curien has produced hostile creatures which threaten mankind. Set in December 1998, The House of the Dead follows AMS agents Thomas Rogan and G, who investigate the mansion of genetic engineer Dr. It is the first installment in the main House of the Dead series. The House of the Dead ( ザ・ハウス・オブ・ザ・デッド, Za Hausu obu za Deddo ?) is a horror-themed rail shooting game developed by Sega AM1 and released by Sega to arcades in 1996.
